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- March 2, 2002
- Grand Valley State University
- Class A (5 p.m.)
- Class B (11 a.m.)
- Class C-D (2 p.m.)
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- New this year:
- Situation Rulings are now printed directly after Rule 1 and Rule 2.
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5
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- Page 10 - Splits
- Landing with legs extended at right angles to the trunk.
- A split is not a stunt or a tumbling skill.
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- Page 14 - Section 2
- Move Article 8 from page 31 to bottom of
page 14.
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- Page 17 - Section 9, Article 3
- Bracing Exceptions (Extended stunts that may brace any others listed.)
- Chair
- Deadman Lift
- Straddle Lift
- Extension (Flyer has both feet in both hands of bases.)
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- Page 18 - Section 10, Article 6
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- Page 20 - Section 14
- Twists From Performing Surface
Correct Title
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10
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11
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12
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13
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14
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15
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16
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- Page 50 Delete Top person should have both hands in contact with a
base once she reaches full split position.
- Page 53 Add sentence from page 50 to become the last sentence of
paragraph at top of the page.
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17
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18
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- Page 4 Number of Competitors
- A maximum of 16 competitors may perform in Rounds 1 and 3.
- A maximum of 12 competitors may perform in Round 2.
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19
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- No more than 12 competitors in Round 2
- No more than 16 in Rounds 1 and 3
- No more than 4-person differential between Round 2 and Rounds 1 and 3
- Whatever number used in Round 1 must be used in Round 3
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20
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- Page 19 Herkie
- Front leg is extended above parallel
- Page 23 Triple Splits
- The pictures are in correct order.
- The written description should read The center splits position shall
be the third splits shown.
- Triple splits may be performed left right center or right left
center.
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22
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- A position on the cheer surface identified by viewing the placement of
all team members and their relationship to each other.
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23
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24
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25
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- Five (5) skills
- At least one (1) from each category (flexibility, jumping, tumbling)
- No more than three (3) skills from 12 point level OR
- One (1) skill from the 14 point level and two (2) from 12 point level.
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- Not performing one skill each from flexibility, jumping and tumbling
categories.
SJ 35 points a required skill was not performed.
- Performing too many 12 or 14 point skills.
SJ 35 points performing a skill that is not allowed.
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- List skills in order performed
- Skill 1
____________________________________
- Skill 2
____________________________________
- Skill 3
____________________________________
Skill 4
____________________________________
Skill 5
____________________________________
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- Page 12 Count #7
- Counter-clockwise refers to the right arm swing from the viewpoint of
the competitor.
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30
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31
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32
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33
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34
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35
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- The spotter is not touching, watching, or away.
- Penalty Seven (7) points assessed by Safety Judge.
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- A skill/stunt not allowed by NFHS Spirit Rules Book.
- A skill/stunt not allowed by MHSAA.
- A stunt performed without a spotter when a spotter is required.
- Penalty Fourteen (14) points assessed.
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- Round 2 Precision Drill and skills are illustrated and described so each
team will perform the correct hand, body, leg positions.
- If the entire team is performing parts of the Precision Drill or skill
incorrectly, it has been taught incorrectly, therefore warrants a 14
point Safety Judge deduction.
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- If parts of the Precision Drill or skills are performed incorrectly by some
of the team members.
- Panel Judges deduct for Execution Errors.
- i.e. - Arm, body, leg placement, blades vs. fist, did not end the skill
correctly
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- Must be submitted in writing
- Penalty 35-point deduction
- Must provide difficulty & variety points expected
- Penalty 14-point deduction
- Tumbling Pass
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- A team can earn up to five (5) points in this category if its execution
is 17.5 or above.
- This category has been added to encourage good execution.
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- Rewards high level of execution and above average difficulty.
- Must qualify for the Execution Bonus Category (17.5) then
- Must perform more points than necessary to earn 20 difficulty points.
- Requirements are based on size of team.
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43
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- May receive a maximum of ten (10) points
- Five (5) different skill/stunt groups
- Requirements are based on size of team
- It is NOT a requirement that different competitors perform the
skill/stunt.
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- One Leg Extensions
- Originates from elevator level or below.
- Team Tumbling
- Performed by ALL competitors need not be same skill.
- Full Twist to Cradle or 360 Flair (up or down)
- Back Tucks
- Standing or a part of tumbling
run.
- Double Twist to Cradle.
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- One leg extensions HELD
- Scorpion
- Liberty
- Heel stretch
- No credit
- Bottle rocket kickout
- 360˚ vertical flair
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- Must be performed by all team members
- Need not be the same tumbling skill
- Rolls will not count
- Simultaneously means
- Need not be same 4 count
- Judges must recognize it is in same segment
- Round 3 Description denote team tumbling
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48
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49
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50
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- The number performed may include both
- The 360˚ vertical twist may be credited if going up to or coming
down from a stunt
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51
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- Performance Execution
- Performance The skill-stunt had a beginning, middle and end. Was it completed to the point that
you recognized it?
- Execution Was it clean arms, legs, timing, etc.
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53
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54
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- A coach or player
is disqualified.
- A coach or player
is disqualified for
TAUNTING.
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55
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- Not during Competitive Cheer season.
- There must be try-outs.
- Cannot be recruited
- i.e. I have a place for you on
my club team
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56
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57
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