Be the Referee: Animal Interference

By Paige Winne
MHSAA Marketing & Social Media Coordinator

September 20, 2023

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Animal Interference - Listen

In golf – it’s common to hear about birdies, eagles, maybe even an albatross. Or in my case, a snowman. But what if an actual animal interferes with your ball while in play?

There are two kinds of interference.

The first involves a ball still in motion. If you are putting and a squirrel darts out and stops or redirects your putt, you simply get a do-over from the original spot.

Off the green, if a moving ball is stopped or re-directed, you play the ball from where it ultimately stops.

If your ball is stopped and a seagull picks it up and carries it off – you just replace the ball to its original spot and proceed.

It doesn’t happen often, but now you know how to deal with squirrels and seagulls … in addition to birdies and eagles.

Previous Editions

Sept. 13: Feet Rule on Soccer Throw-In - Listen
Sept. 6: Volleyball Jewelry - Listen
Aug. 30: Football Rules Similarities - Listen
Aug. 23: Football Rules Differences - Listen

(PHOTO by Gary Shook.)

Be the Referee: YMTC - 10-Second Clock

January 17, 2019

This week, MHSAA assistant director Brent Rice offers a "You Make the Call" scenario dealing with the 10-second clock in basketball.

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – You Make the Call: 10-Second Clock - Listen

Let’s test your knowledge of high school basketball rules with this “you make the call.”

The Blue team is in control of the ball in the backcourt and the Red team is applying a full-court press. Eight seconds into the possession, the Blue team calls a timeout. You make the call.

When play resumes, how much time does the Blue team have to get the ball into the frontcourt?

Whenever play stops in the backcourt in high school basketball – for a timeout, a ball knocked out of bounds, a held ball, a foul or defensive violation; and a new-throw in is awarded – the 10-second clock is reset. This is different is several ways from the college rule. The Blue team resumes play with a fresh 10-second count to advance the ball into the frontcourt.

Past editions

January 10: Tripping in Hockey - Listen
January 3: Sliding in Basketball - Listen
December 27: Stalling in Wrestling - Listen
December 20: Basketball: You Make the Call - Listen
December 13: Basketball Uniform Safety - Listen
December 6: Coaching Box Expansion - Listen
November 29: Video Review, Part 2 - Listen
November 22: Video Review, Part 1 - Listen
November 15: You Make the Call - Sleeper Play - Listen
November 8: 7-Person Football Crews - Listen
November 1: Overtime Differences - Listen
October 25: Trickery & Communication - Listen
October 18: Punts & Missed Field Goals - Listen
October 11: What Officials Don't Do - Listen
October 4: Always 1st-and-Goal - Listen
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen