Questions for 8-Player Football
November 22, 2016
Two things happened during the 2016 football season that were not unexpected but which now require discussion leading to action:
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The 2016 football season was the first during which the number of Michigan High School Athletic Association Class D high schools sponsoring 8-player teams exceeded the number of Class D schools sponsoring 11-player teams: 48 playing 8-player football; 40 playing the 11-player game.
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The 2016 8-Player Football Playoffs was the first to exclude a six-win team ... in fact, two of them ... from the 16-team field and four-week format.
The original plan for the 8-player tournament called for expansion to a 32-team field and a five-week format when the number of MHSAA Class D member schools sponsoring a full season of the 8-player game exceeded 40 for several years. Having now reached the point of expansion, many questions are being raised. For example:
Are Class D schools served well by a 32-team field and a five-week format, like the 11-player tournament? Or, would two 16-team divisions and continuing the four-week format be best?
The two 16-team divisions would have the benefits of smaller enrollment differences between the largest and smallest schools of each division, as well as a one-week shorter season – both of which might be preferred from the standpoint of participant health and safety.
Under neither format is it likely that the championship game(s) would be held at Ford Field. The facility has a long-standing commitment for the Friday and Saturday before Thanksgiving, when the four-week format concludes; and there is not room for a fifth game on either Friday or Saturday after Thanksgiving when the eight championship games of the 11-player tournament are conducted.
These discussions regarding the 8-player tournament field and format will invite other discussions. For example, Class C schools that sponsor 8-player teams which are ineligible for the 8-player tournament that is limited to Class D schools only, will ask for a tournament opportunity; but their inclusion in the 8-player tournament will be resisted by Class D schools.
There are people who will advocate that the 11-player tournament should be reduced from eight divisions to seven; and that Division 8 be for the 8-player tournament, with 32 teams and a five-week format concluding at Ford Field on the Friday after Thanksgiving. Of course, this reduces by 32 the total number of teams that will qualify for the MHSAA Football Playoff experience.
We must keep in mind that every enhancement of the 8-player experience invites more conversions from the 11-player to 8-player game, and every conversion makes life a little more difficult for remaining 11-player teams, especially for smaller schools. For example:
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Remaining Class D 11-player schools have fewer like-sized opponents to schedule during the regular season, and they must travel further to play them.
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Some remaining 11-player schools in Classes D, C and B find themselves playing in playoff divisions with larger schools than was the case a few years ago.
The reintroduction of 8-player football in Michigan high schools in 2011 was generally praised; but we knew even then that the day would come when the new benefits for some would create new hardships for others. The discussions needed now will require coaches and administrators to examine the effects of change on others as well as on themselves, and to be fair with their responses and recommendations.
Better Late Than Never
November 8, 2013
In a matter of minutes online or a matter of an hour in a bookstore, we can locate dozens of magazine articles and full-length books that describe either the blessings or burdens of all the technology that is now at our fingertips at home, at work and in play.
Every problem we have (and many we had no idea we have) seems to have a technology solution. And, it seems every solution creates new problems: from invasions of personal privacies to compromised security of children, companies and countries. And sometimes the technology breaks down altogether.
The latest and largest failure is the government’s inability to deliver on its promised online health care marketplace. Before that, we’ve seen “glitches” close down Wall Street’s NASDAQ exchange. Technology troubles recently crippled the reservation systems of 11 airlines simultaneously. Even Internet “expert” Facebook mishandled the technology for its own initial public offering.
So it has surprised few of us that the launch of ArbiterGame to solve the scheduling issues of MHSAA member schools has had many of its own issues. But we are certain of this: ArbiterGame will be successful in providing member schools the safest, most efficient and reliable electronic athletic department management system that is available, and the least expensive, anywhere.
As we began this journey in the second half of 2011 in response to a crescendo of complaints from administrators about the then-available scheduling software, we anticipated the effort to complete the project could take twice as long and cost twice as much as projected and, even if that pessimistic prediction would turn out to be true, the result would still be worth it. It is taking twice as long, and it will be worth the work and wait.
The value will be in the low cost and high convenience for school administrators, and a platform – MHSAA.com – that presents the data in an environment that promotes the highest ideals of school sports.