Be the Referee: Always 1st-and-Goal
October 3, 2018
This week, MHSAA assistant director Brent Rice explains how every series of high school football overtime in Michigan begins with 1st-and-Goal.
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment – Always 1st-and-Goal - Listen
In Michigan, football overtime for each team starts with 1st-and-goal at the 10-yard line. Other states which allow overtime to begin anywhere from the 10 to the 25-yard line, and in some of those states, you could actually pick up a first down while on offense.
But Michigan is always 1st-and-goal. Even in those situations where a dead ball foul from the end of the first team’s possession in an overtime may start the second team’s series at the 25 – it is still 1st-and-goal.
The only way a team on offense can pick up a first down in overtime is on a penalty providing yardage plus an automatic first down, and those are only the roughing calls – roughing the passer, the kicker, the holder and the long snapper.
Past editions
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen
Be the Referee: YMTC - 10-Second Clock
January 17, 2019
This week, MHSAA assistant director Brent Rice offers a "You Make the Call" scenario dealing with the 10-second clock in basketball.
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment – You Make the Call: 10-Second Clock - Listen
Let’s test your knowledge of high school basketball rules with this “you make the call.”
The Blue team is in control of the ball in the backcourt and the Red team is applying a full-court press. Eight seconds into the possession, the Blue team calls a timeout. You make the call.
When play resumes, how much time does the Blue team have to get the ball into the frontcourt?
Whenever play stops in the backcourt in high school basketball – for a timeout, a ball knocked out of bounds, a held ball, a foul or defensive violation; and a new-throw in is awarded – the 10-second clock is reset. This is different is several ways from the college rule. The Blue team resumes play with a fresh 10-second count to advance the ball into the frontcourt.
Past editions
January 10: Tripping in Hockey - Listen
January 3: Sliding in Basketball - Listen
December 27: Stalling in Wrestling - Listen
December 20: Basketball: You Make the Call - Listen
December 13: Basketball Uniform Safety - Listen
December 6: Coaching Box Expansion - Listen
November 29: Video Review, Part 2 - Listen
November 22: Video Review, Part 1 - Listen
November 15: You Make the Call - Sleeper Play - Listen
November 8: 7-Person Football Crews - Listen
November 1: Overtime Differences - Listen
October 25: Trickery & Communication - Listen
October 18: Punts & Missed Field Goals - Listen
October 11: What Officials Don't Do - Listen
October 4: Always 1st-and-Goal - Listen
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen